RadialBin

Creates spatial bins for layers in the radial direction

Description

This user object bins the spatial domain according to layers in the radial direction. The vertical direction (about which the radial coordinate is computed) is specified with the vertical_axis parameter. Non-uniform layer sizes can be specified by setting growth_r greater than unity (layers grow in size in increasing radial coordinate) or growth_r less than unity (layers shrink in size in increasing radial coordinate).

For defining bins in an annular radial coordinate system, set rmin to the inner radial coordinate.

Example Input Syntax

Below is an example input file that constructs layered bins in the radial direction with uniform, radially increasing, or radially decreasing layer widths.

[UserObjects]
  [uniform_bins]
    type = RadialBin
    rmin = 0.0
    rmax = 1.5
    nr = 10
    vertical_axis = z
  []
  [growing_bins]
    type = RadialBin
    rmin = 0.0
    rmax = 1.5
    nr = 10
    growth_r = 1.2
    vertical_axis = z
  []
  [shrinking_bins]
    type = RadialBin
    rmin = 0.0
    rmax = 1.5
    nr = 10
    growth_r = 0.8
    vertical_axis = z
  []
[]
(test/tests/userobjects/radial_bin/radial.i)

The bins for radially decreasing layer widths are shown below, colored by bin ID.

Figure 1: Radial bin indices for shrinking layer widths

Input Parameters

  • nrThe number of layers in the radial direction

    C++ Type:unsigned int

    Controllable:No

    Description:The number of layers in the radial direction

  • rmaxOuter radius

    C++ Type:double

    Controllable:No

    Description:Outer radius

  • vertical_axisThe vertical axis about which to compute the radial coordinate (x, y, or z)

    C++ Type:MooseEnum

    Options:x, y, z

    Controllable:No

    Description:The vertical axis about which to compute the radial coordinate (x, y, or z)

Required Parameters

  • execute_onTIMESTEP_ENDThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, POSTCHECK, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM.

    Default:TIMESTEP_END

    C++ Type:ExecFlagEnum

    Options:NONE, INITIAL, LINEAR, NONLINEAR, POSTCHECK, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM

    Controllable:No

    Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, POSTCHECK, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM.

  • growth_r1The ratio of radial sizes of successive rings of elements

    Default:1

    C++ Type:double

    Controllable:No

    Description:The ratio of radial sizes of successive rings of elements

  • prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

    C++ Type:MaterialPropertyName

    Controllable:No

    Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

  • rmin0Inner radius. Setting 'rmin = 0' corresponds to a cross-section of a circle

    Default:0

    C++ Type:double

    Controllable:No

    Description:Inner radius. Setting 'rmin = 0' corresponds to a cross-section of a circle

  • use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.

    Default:False

    C++ Type:bool

    Controllable:No

    Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.

Optional Parameters

  • allow_duplicate_execution_on_initialFalseIn the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

    Default:False

    C++ Type:bool

    Controllable:No

    Description:In the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Controllable:Yes

    Description:Set the enabled status of the MooseObject.

  • execution_order_group0Execution order groups are executed in increasing order (e.g., the lowest number is executed first). Note that negative group numbers may be used to execute groups before the default (0) group. Please refer to the user object documentation for ordering of user object execution within a group.

    Default:0

    C++ Type:int

    Controllable:No

    Description:Execution order groups are executed in increasing order (e.g., the lowest number is executed first). Note that negative group numbers may be used to execute groups before the default (0) group. Please refer to the user object documentation for ordering of user object execution within a group.

  • force_postauxFalseForces the UserObject to be executed in POSTAUX

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in POSTAUX

  • force_preauxFalseForces the UserObject to be executed in PREAUX

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in PREAUX

  • force_preicFalseForces the UserObject to be executed in PREIC during initial setup

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in PREIC during initial setup

  • use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

Advanced Parameters

Input Files