- inputThe mesh we want to modify
C++ Type:MeshGeneratorName
Unit:(no unit assumed)
Controllable:No
Description:The mesh we want to modify
- stitch_boundaries_pairPair of boundaries to be stitched together.
C++ Type:std::vector<short>
Unit:(no unit assumed)
Controllable:No
Description:Pair of boundaries to be stitched together.
StitchBoundaryMeshGenerator
Allows a pair of boundaries to be stitched together.
Description
StitchBoundaryMeshGenerator
stitches two boundaries by merging their nodes together. The boundary ids are specified by stitch_boundaries_pair
. To fully stitch two boundaries, the pairs of nodes on two boundaries must be at the same locations within a default tolerance. The two boundaries must be in the same mesh.
Example Input Syntax
(contrib/moose/test/tests/meshgenerators/stitch_boundary_mesh_generator/stitch_2d.i)Input Parameters
- algorithmBINARYControl the use of binary search for the nodes of the stitched surfaces.
Default:BINARY
C++ Type:MooseEnum
Unit:(no unit assumed)
Controllable:No
Description:Control the use of binary search for the nodes of the stitched surfaces.
- clear_stitched_boundary_idsTrueWhether or not to clear the stitched boundary IDs
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not to clear the stitched boundary IDs
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Set the enabled status of the MooseObject.
- save_with_nameKeep the mesh from this mesh generator in memory with the name specified
C++ Type:std::string
Unit:(no unit assumed)
Controllable:No
Description:Keep the mesh from this mesh generator in memory with the name specified
Advanced Parameters
- nemesisFalseWhether or not to output the mesh file in the nemesisformat (only if output = true)
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not to output the mesh file in the nemesisformat (only if output = true)
- outputFalseWhether or not to output the mesh file after generating the mesh
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not to output the mesh file after generating the mesh
- show_infoFalseWhether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)