- momentum_componentThe component of the momentum equation that this kernel applies to.
C++ Type:MooseEnum
Unit:(no unit assumed)
Controllable:No
Description:The component of the momentum equation that this kernel applies to.
- muThe viscosity. A functor is any of the following: a variable, a functor material property, a function, a post-processor, or a number.
C++ Type:MooseFunctorName
Unit:(no unit assumed)
Controllable:No
Description:The viscosity. A functor is any of the following: a variable, a functor material property, a function, a post-processor, or a number.
- porosityPorosity auxiliary variable. A functor is any of the following: a variable, a functor material property, a function, a post-processor, or a number.
C++ Type:MooseFunctorName
Unit:(no unit assumed)
Controllable:No
Description:Porosity auxiliary variable. A functor is any of the following: a variable, a functor material property, a function, a post-processor, or a number.
- rhie_chow_user_objectThe rhie-chow user-object
C++ Type:UserObjectName
Unit:(no unit assumed)
Controllable:No
Description:The rhie-chow user-object
- variableThe name of the variable that this residual object operates on
C++ Type:NonlinearVariableName
Unit:(no unit assumed)
Controllable:No
Description:The name of the variable that this residual object operates on
PINSFVMomentumDiffusion
This kernel implements the diffusion term of the porous media Navier Stokes momentum equation. This diffusion term represents a Brinkman-type viscous stress.
The incompressible approximation simplifies the expression of the stress tensor and the diffusion term is expressed in terms of the superficial velocity:
The divergence theorem is used to compute this term by examining its flux through the element's faces. The second term is challenging to compute near discontinuities in porosity and is not included by default. For continuous porosity variations, the smooth_porosity
parameter may be used to include it.
Input Parameters
- blockThe list of blocks (ids or names) that this object will be applied
C++ Type:std::vector<SubdomainName>
Unit:(no unit assumed)
Controllable:No
Description:The list of blocks (ids or names) that this object will be applied
- complete_expansionFalseBoolean parameter to use complete momentum expansion is the diffusion term.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Boolean parameter to use complete momentum expansion is the diffusion term.
- limit_interpolationFalseFlag to limit interpolation to positive values.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Flag to limit interpolation to positive values.
- mu_interp_methodharmonicSwitch that can select face interpolation method for the viscosity.
Default:harmonic
C++ Type:MooseEnum
Unit:(no unit assumed)
Controllable:No
Description:Switch that can select face interpolation method for the viscosity.
- prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
C++ Type:MaterialPropertyName
Unit:(no unit assumed)
Controllable:No
Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
- uThe velocity in the x direction. A functor is any of the following: a variable, a functor material property, a function, a post-processor, or a number.
C++ Type:MooseFunctorName
Unit:(no unit assumed)
Controllable:No
Description:The velocity in the x direction. A functor is any of the following: a variable, a functor material property, a function, a post-processor, or a number.
- use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
- vThe velocity in the y direction. A functor is any of the following: a variable, a functor material property, a function, a post-processor, or a number.
C++ Type:MooseFunctorName
Unit:(no unit assumed)
Controllable:No
Description:The velocity in the y direction. A functor is any of the following: a variable, a functor material property, a function, a post-processor, or a number.
- wThe velocity in the z direction. A functor is any of the following: a variable, a functor material property, a function, a post-processor, or a number.
C++ Type:MooseFunctorName
Unit:(no unit assumed)
Controllable:No
Description:The velocity in the z direction. A functor is any of the following: a variable, a functor material property, a function, a post-processor, or a number.
Optional Parameters
- absolute_value_vector_tagsThe tags for the vectors this residual object should fill with the absolute value of the residual contribution
C++ Type:std::vector<TagName>
Unit:(no unit assumed)
Controllable:No
Description:The tags for the vectors this residual object should fill with the absolute value of the residual contribution
- extra_matrix_tagsThe extra tags for the matrices this Kernel should fill
C++ Type:std::vector<TagName>
Unit:(no unit assumed)
Controllable:No
Description:The extra tags for the matrices this Kernel should fill
- extra_vector_tagsThe extra tags for the vectors this Kernel should fill
C++ Type:std::vector<TagName>
Unit:(no unit assumed)
Controllable:No
Description:The extra tags for the vectors this Kernel should fill
- matrix_tagssystemThe tag for the matrices this Kernel should fill
Default:system
C++ Type:MultiMooseEnum
Unit:(no unit assumed)
Controllable:No
Description:The tag for the matrices this Kernel should fill
- vector_tagsnontimeThe tag for the vectors this Kernel should fill
Default:nontime
C++ Type:MultiMooseEnum
Unit:(no unit assumed)
Controllable:No
Description:The tag for the vectors this Kernel should fill
Tagging Parameters
- boundaries_to_avoidThe set of sidesets to not execute this FVFluxKernel on. This takes precedence over force_boundary_execution to restrict to less external boundaries. By default flux kernels are executed on all internal boundaries and Dirichlet boundary conditions.
C++ Type:std::vector<BoundaryName>
Unit:(no unit assumed)
Controllable:No
Description:The set of sidesets to not execute this FVFluxKernel on. This takes precedence over force_boundary_execution to restrict to less external boundaries. By default flux kernels are executed on all internal boundaries and Dirichlet boundary conditions.
- boundaries_to_forceThe set of sidesets to force execution of this FVFluxKernel on. Setting force_boundary_execution to true is equivalent to listing all external mesh boundaries in this parameter.
C++ Type:std::vector<BoundaryName>
Unit:(no unit assumed)
Controllable:No
Description:The set of sidesets to force execution of this FVFluxKernel on. Setting force_boundary_execution to true is equivalent to listing all external mesh boundaries in this parameter.
- force_boundary_executionFalseWhether to force execution of this object on all external boundaries.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether to force execution of this object on all external boundaries.
Boundary Execution Modification Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- implicitTrueDetermines whether this object is calculated using an implicit or explicit form
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Determines whether this object is calculated using an implicit or explicit form
- newton_solveFalseWhether a Newton nonlinear solve is being used
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether a Newton nonlinear solve is being used
- seed0The seed for the master random number generator
Default:0
C++ Type:unsigned int
Unit:(no unit assumed)
Controllable:No
Description:The seed for the master random number generator
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Advanced Parameters
- ghost_layers2The number of layers of elements to ghost.
Default:2
C++ Type:unsigned short
Unit:(no unit assumed)
Controllable:No
Description:The number of layers of elements to ghost.
- use_point_neighborsFalseWhether to use point neighbors, which introduces additional ghosting to that used for simple face neighbors.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether to use point neighbors, which introduces additional ghosting to that used for simple face neighbors.