TimeFunctionComponentControl

Controls a parameter in a Component using a function

The function is evaluated at the current simulation time and at the (0,0,0) point.

Input Parameters

  • componentThe name of the component we will be controlling.

    C++ Type:std::string

    Unit:(no unit assumed)

    Controllable:No

    Description:The name of the component we will be controlling.

  • functionThe name of the function prescribing the value.

    C++ Type:FunctionName

    Unit:(no unit assumed)

    Controllable:No

    Description:The name of the function prescribing the value.

  • parameterThe name of the parameter in the component we will be controlling

    C++ Type:std::string

    Unit:(no unit assumed)

    Controllable:No

    Description:The name of the parameter in the component we will be controlling

Required Parameters

  • depends_onThe Controls that this control relies upon (i.e. must execute before this one)

    C++ Type:std::vector<std::string>

    Unit:(no unit assumed)

    Controllable:No

    Description:The Controls that this control relies upon (i.e. must execute before this one)

Optional Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector<std::string>

    Unit:(no unit assumed)

    Controllable:No

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Unit:(no unit assumed)

    Controllable:No

    Description:Set the enabled status of the MooseObject.

  • implicitTrueDetermines whether this object is calculated using an implicit or explicit form

    Default:True

    C++ Type:bool

    Unit:(no unit assumed)

    Controllable:No

    Description:Determines whether this object is calculated using an implicit or explicit form

Advanced Parameters